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Webhooks Changelog

2026.08.24

  • Added the sdk.order value to the trigger field on every event, marking deliveries caused by an order created through the client SDK

2026.08.12

  • Added ten tenjin_* attribution attributes to context.player.attributes on every event, carrying the identifiers the Tenjin integration needs

2026.08.11

  • Added the player.update webhook event, sent when a player's profile or ban status changes — event_data carries the player object plus banned and banned_reason
  • Added the player.verify, s2s.player.update, and dashboard.player.update event trigger values

2026.08.03

  • Added an optional dispute object with resolution details (result, result_at) to payment events

2026.07.30

  • Added the daily_reward.get webhook event, which asks your server which items to grant in webhook-driven daily reward programs

2026.07.10

  • Added the VED, XCG, and ZWG currency codes to order and payment payloads

2026.07.07

  • Removed 13 non-transactional ISO 4217 currency codes (funds and retired codes such as CLF, XDR, HRK, SLL)

2026.06.25

2026.06.19

  • Added an optional error response body (status, code, message) that your game may return to reject a player.verify webhook

2026.06.13

2026.06.12

2026.06.02

2026.05.25

  • Changed coupon.redeemed to return an items array (multiple free items per coupon); the single item field is now deprecated

2026.05.21

2026.05.14

2026.05.13

2026.05.08

2026.04.15

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