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Error responses for player.verify

What's new

Your game may now return a lenient flat error body — { status, code, message } — when it rejects a player.verify webhook. Aghanim reads message to surface a reason to the player and ignores unknown code values instead of failing.

Impact

You can tell players why verification failed (for example, banned or region-locked) by returning a message. Integrations that return only a success/failure status are unaffected.

Changes

ResourceChange
player.verifyAdded an optional error response body (status, code, message); unknown code values are ignored

Upgrade

  • No action required. Optionally return { "status": ..., "code": ..., "message": ... } on a failed verification to show a custom reason to the player.

Need help?
Contact our integration team at [email protected]